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Few new game notes:
Looks like good ol' M$ has made the creators of MAME for X-Box take down the program. The source is still available, but without an X-Box Dev Kit (which you'll never get), it's pretty much worthless. I guess little Billy Gates was afraid Pac-Man was going to steal profits away from X-Box games (I'm only half kidding when I say that, which is sorta sad really).
The Economist however, paints a rather bright picture of the current video game industry, saying it's expanding like crazy. It's a good article, and the pretty graphs really drive the point home that the game industry is at its best point ever.
The only problem is they screwed up in a few areas. One is that they consider both Gamecube and X-Box "128-bit" systems, when they're really 32-bit (for those that care, bits mean nothing anymore). They also say successful games can bring in $300 million, which, while true, is really only true for a few games. To make that much on a game, a publisher has to sell over 10 million copies. Very few games have done this. I also find thier prospects of game sales optimistic. This winter is *the* season for games this generation. I doubt there will be more games sold per-capita after this winter until the next generation comes out.
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